Empathy can be taught through, reflection, service learning, immersion experiences, and in the most cutting edge manner, through video gaming.
Jane McGonigal, one of the most successful game designers in the world, believes that we can harness video games to bring about social change.
In her book, Reality is Broken: Why Games Make Us Better and How They Can Change the World, she declares that even though there is still a cultural bias against video games, the very nature of games can bring people together to solve problems for the greater good.
Empathy Star is a result of the concept of mirror (empathy) neurons in action. This soft-wiring aspect of the brain can help our children learn to reach out to others and make a better world.
For the past 60 years, research has indicated that when children are immersed in violent media over periods of time, their behavior becomes more aggressive. Why, then can't the opposite also be true? Why can't empathy be taught through technology?